Wednesday, May 16, 2012

FIFA 13 is the "revolution" EA is to make them, or are we just in a new series of adjustments?

is 11:05 pm. I am breathless and covered with crumbs. Not only the crumbs, the spirit, but the crumbs of a Danish hastily eaten in a mad sprint for a meeting (there is nothing crumblier a press cake curd). If the sacrifices were made, however, eat a good breakfast is one of them. It was the first line of FIFA 13 and was surrounded by the cream of sports gaming news: a group of journalists from all over Europe, all wide-eyed and eager to get the latest updates FIFA franchise . None of them was at the end

covered with crumbs.

There was no time to wallow in the economy linked to self-awareness, however. Important people were waxing lyrical about the future of the FIFA franchise. "The revolution, not evolution," said producer David Rutter. "Capture the unpredictability of the real world of football," said producer Nick Channon line. "Making the world more connected to this sport," said Andrew Wilson, head of EA Sports. It was a finely tuned marketing machine at full power.

The substance in the marketing spiel is five key elements to improve how FIFA plays: impact of reading improved engine, improved AI, a drip system, more tactical error, and a new brand of first contact system. Here's the lowdown on each.

Impact player engine

Impact
player engine receives a number of adjustments. An update of the biggest comic book eliminates many companies that occurred when players fell into each other, leading to moments like the famous kiss Fabianski. An algorithm detects when a pile-up happens and trigger a series of new animations that enable players to take the collision without seeming trying to do with the other.

player stats such as strength and balance will also affect the engine impact player, especially in the push / pull situations. The stronger players will have an advantage when trying to win the ball against weaker players, complete with new animations. All push / pull mechanics has been adjusted to be much stronger this time, too, but there is a greater risk of receiving a free kick, if you use it too.

Player statistics also play a greater role in situations of off-the-ball. Defenders can use his size and strength to force opponents into bad decisions or poor touch before receiving the ball. Potentially, this allows you to interrupt the flow of the game, or rather the defense of set pieces, without having to steal the ball from the opposing team. The result is a "better balance" between attack and defense, the team at EA.

Artificial Intelligence

a new code positioning is most AI improvements, which should avoid most of the strange twists and turns that took place in FIFA 12. AI players will scan the entire length of a race to think two moves ahead, instead of one. This means they will receive the next ball, and it is very likely to receive the ball after that, I hope to make better use of space and create opportunities for more creative to score goals.

The referee also receives an IQ upgrade, or more like a downgrade to make it more human. This means that potentially less superhuman and the decisions ultimately unrealistic. Official position, the line of sight, and a dose of human fallibility, must mean that sometimes make mistakes and decisions are sometimes questionable.




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